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''Starcross'' is a 1982 interactive fiction game designed and implemented by Dave Lebling and published by Infocom. Like most Infocom titles, it was developed for many systems. It was released for DOS, as a PC Booter, Apple II, Atari ST and Atari 8-bit. It is Infocom's fifth game. The game was Infocom's first in the science fiction genre. It takes place in the year 2186, when the player's character is a lone black hole miner exploring an asteroid belt. The player's ship, the ''Starcross'', is fitted with a mass detector to look for "quantum black holes", which are such powerful sources of energy that one could provide a wealth of riches. When the mass detector finally discovers an anomaly, however, it isn't a black hole but something else entirely: a massive craft of unknown origin and composition. The player must dock with the mysterious ship and gain entry to its interior. Once inside, the player discovers a wide variety of alien plant and animal species and an array of unfamiliar technology. ==Feelies== Before Infocom released ''Starcross'', it released ''Zork III'', and ''Deadline'' before that. ''Deadline'' included several physical items related to the game's theme, which Infocom referred to as feelies, and they continued the technique by providing feelies with ''Zork III'' and ''Starcross''. The ''Starcross'' feelies consisted of the following items: *''Log of the M.C.S. Starcross'', a whimsical journal of the player's character's experiences on the ship *A letter from the "Bureau of Extra-Solar Intelligence" providing advice for any encounters with alien lifeforms *A partial space map of charted masses, including instructions on how to use the navigation computer 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Starcross (video game)」の詳細全文を読む スポンサード リンク
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